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Louis McTague - Technical Game Designer
Highlights
Engine: Unreal Engine 5
Role: Narrative Technical Designer 2
Tools: Unreal Engine 5, Visual Studio, Miro, Proprietary Narrative Database, Perforce, Slack
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Worked with Star Wars: Jedi Team on post-Jedi Survivor project.
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Overhauled existing narrative gameplay system collaborating with multiple departments.
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Owned development & content generation for legacy conversation animation system.
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Scripted new narrative AI using Blueprints, State Tree, & Behavior Trees.
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Concepted, implemented and collaborated on important crit-path story moments.

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