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Highlights

Engine: Proprietary Game Engine

Role: Associate Technical Designer

Tools: Propriety Game Engine, Confluence, Perforce

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  • Designed from concept to completion new gameplay experiences including 2nd half of expansion’s opening level.

  • Owned from initial concept to shipping completion two end-game missions.

  • Handled enemy encounter set-up, composition, and gameplay pacing.

  • Ideated thematic boss intro and set up necessary scripting to make it a reality.

  • Utilized proprietary scripting language to create new functionality.

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